fediffuselighting
<fediffuselighting>
<feDiffuseLighting>SVG滤波器原始灯使用alpha通道作为凹凸贴图的图像。生成的图像是RGBA不透明图像,取决于输入凹凸贴图的浅色,浅色位置和表面几何形状。
可以使用滤波器基元的arithmetic运算符的乘法项将由该滤波器基元产生的光图与纹理图像组合<feComposite>。在将其应用于纹理图像之前,可以通过将多个这些光照图添加到一起来模拟多个光源。
用法上下文
分类 | 过滤基元 |
---|---|
允许的内容 | 任意数量的描述性元素和正好一个光源元素,以任何顺序。 |
属性
全局属性
- Core attributes
- Presentation attributes
- Filter primitive attributes
class
style
具体属性
in
surfaceScale
diffuseConstant
kernelUnitLength
DOM接口
这个元素实现了SVGFEDiffuseLightingElement
接口。
例
以下示例显示<feDiffuseLighting>每个可用光源的圆上元素的效果。每次光线都来自左上角。
<svg width="440" height="140" xmlns="http://www.w3.org/2000/svg">
<!-- No light is applied -->
<text text-anchor="middle" x="60" y="22">No Light</text>
<circle cx="60" cy="80" r="50" fill="green" />
<!-- the light source is a fePointLight element -->
<text text-anchor="middle" x="170" y="22">fePointLight</text>
<filter id="lightMe1">
<feDiffuseLighting in="SourceGraphic" result="light"
lighting-color="white">
<fePointLight x="150" y="60" z="20" />
</feDiffuseLighting>
<feComposite in="SourceGraphic" in2="light"
operator="arithmetic" k1="1" k2="0" k3="0" k4="0"/>
</filter>
<circle cx="170" cy="80" r="50" fill="green"
filter="url(#lightMe1)" />
<!-- the light source is a feDistantLight element -->
<text text-anchor="middle" x="280" y="22">feDistantLight</text>
<filter id="lightMe2">
<feDiffuseLighting in="SourceGraphic" result="light"
lighting-color="white">
<feDistantLight azimuth="240" elevation="20"/>
</feDiffuseLighting>
<feComposite in="SourceGraphic" in2="light"
operator="arithmetic" k1="1" k2="0" k3="0" k4="0"/>
</filter>
<circle cx="280" cy="80" r="50" fill="green"
filter="url(#lightMe2)" />
<!-- the light source is a feSpotLight source -->
<text text-anchor="middle" x="390" y="22">feSpotLight</text>
<filter id="lightMe3">
<feDiffuseLighting in="SourceGraphic" result="light"
lighting-color="white">
<feSpotLight x="360" y="5" z="30" limitingConeAngle="20"
pointsAtX="390" pointsAtY="80" pointsAtZ="0"/>
</feDiffuseLighting>
<feComposite in="SourceGraphic" in2="light"
operator="arithmetic" k1="1" k2="0" k3="0" k4="0"/>
</filter>
<circle cx="390" cy="80" r="50" fill="green"
filter="url(#lightMe3)" />
</svg>
预期的渲染:
实时渲染:
产品规格
Specification | Status | Comment |
---|---|---|
Filter Effects Module Level 1The definition of '<feDiffuseLighting>' in that specification. | Working Draft | Deprecated kernelUnitLength attribute |
Scalable Vector Graphics (SVG) 1.1 (Second Edition)The definition of '<feDiffuseLighting>' in that specification. | Recommendation | Initial definition |
浏览器兼容性
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | ? |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | ? | (Yes) | ? | ? | ? | ? |